Wednesday, December 4, 2013

JR Improvement #3 - Concept

           This is the pixel-art building I made earlier in the semester, and is the last of the three upgrades for my projects. Like the burger, I plan to make this image higher-resolution, and modify it to fit the art style of the game. Alongside that, I plan to fix a few small perspective issues and straighten out the rather crooked-looking windows. Furthermore, I plan to add some decorations to the building to make it more lively, such as furniture, a door border, festive lights, and maybe even a sign for the top (providing that there is room and doesn't block too much of the roof).

Monday, December 2, 2013

JR Improvement #2 - Final Product

     
        This is the final product for my second project upgrade. Like the maze, I decided to upgrade and change the art style to match the art style of the game. It isn't always easy to turn pixel art into high-quality art, but I am very happy with how this turned out. Also, I changed the shading type on most of the objects from the side-shadow pixel style to the JR edge-to-middle sort of style, which looks more uniform with the rest of the image. The sesame seeds were simple, and don't have any shading, but if shading was implemented, it'd be difficult to spot anyway.